Episode 3

AGLET: Intersecting real and virtual worlds into OnLife

Ryan David Mullins on how the web is ever-changing:

“ The bigger move here is away from pages and 2-D and towards (virtual) worlds and places.”

We talk with Ryan David Mullins, founder of mobile app, Aglet. We discuss the gamification of commerce, launching right before the pandemic, the difference between Web3 and Web3D, how gaming is eating the world, building communities and collaborations, digital first products, and insights for brands looking to better understand how physical, digital and experiential can drive real value for the consumer and the brand.

Listen on Apple Podcasts and Spotify

Show Highlights

0:00-9:56: Episode Introduction and an overview of the journey Ryan took for the creation of Aglet

9:57-14:55: How do we converge in the online/offline world?

14:56-22:35: Creating experiences in the Metaverse for communities who are already so enthusiastic about the real-world brands

22:36-29:32: How to interact with old school methods such as brick and mortar within this space

29:33-34:50 Will Aglet enter other platforms, not just mobile

34:51-41:00: Ryan’s advice to brands

41:01-42:07: Episode Conclusion

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Episode 2